The act of buying the cell iteration of an expert wrestling simulation sport, particularly tailor-made for units working on the Android platform and recognized by the numerical designation ‘2K15’, constitutes a technique of digital distribution. This entails acquiring the sport file and subsequently putting in it on a appropriate Android gadget, thereby enabling gameplay.
The importance of accessing this specific sport lies in its perceived worth to fanatics of wrestling and cell gaming. It offers a transportable leisure choice, permitting people to interact with a digital illustration of the wrestling world. Traditionally, the provision of such ports has broadened the accessibility of gaming experiences, catering to a demographic that values comfort and cell performance.